Posts Tagged “Curses”

One thing which some Warlocks find difficult is assigning curses in a raid. This is generally due to a misunderstanding of how curses work together (after all, we only can cast one when soloing, and generally there is only one Warlock in a 5 man instance), and of which ones are important in a raid situation. Clearly, some curses are worth more than others, and some are better cast by some Warlocks than other Warlocks. This is a rough and ready guide to curses and how to use them in raiding. Simply work your way from the top to the bottom of the list, according to how many Warlocks you have present in the raid.

1. Curse of the Elements.

This is our most crucial curse, because it buffs the damage of most every caster in the raid. This should preferably be cast by a Malediction Warlock if you have one, but otherwise is a good choice for a Destruction Warlock because it has such a long duration, which means it uses less of their valuable DPS time.

2. Curse of Agony

This is great for Affliction and Demonology locks, as it does a nice amount of damage. For Destruction Warlocks, it is much better to simply spam Shadow Bolts than to worry about keeping CoA up in terms of both damage and mana efficiency. One of the two warlock curses which stack. An important thing to note about CoA is that you should not renew it until it has completed. The damage from Curse of Agony builds over the duration, so renewing before the last tick costs a lot of DPS.

3. Curse of Doom

Curse of Doom is a great spell for all Warlocks to use on boss fights. It is very mana efficient (being cast once every minute), and does a fairly hefty amount of damage (with my CoD’s in raid conditions hitting for about 10k). I do believe that CoA is better damage for Affliction and Demonology Warlocks, although most of the research I have seen on this is fairly old. When I have some gold to respec I shall have to test this out, unless someone else has done this for me!

There are a couple of important things to remember about CoD – it stacks, so more than one Warlock can cast it. If you have Amplify Curse, you should cast it before casting CoD – I believe it is a better use of Amplify to use it before a CoD than a CoA. Also, that massive amount of damage done is going to generate just a wee bit of threat, so keep your eye on your threat meter (although you all do that already, don’t you?)

4. Curse of Recklessness

CoR is a touchy subject. The main tank in my guild likes us to cast it for the extra rage it helps him generate, but not all tanks and healers like this curse. Essentially, ask your tank and healer leaders if they want this kept up. This curse is best assigned by an Affliction or Demonology Warlock, simply because its short duration will eat into a Destruction Warlock’s DPS. Also, if you are using fear as a CC, obviously do not use this curse or you will have a cranky fearer.

5. Curse of Tongues.

This curse is very situational. Bosses are immune to it (unfortunately), and it is a pain in the bum to keep up on targets because it has such a short duration. There are a few encounters where it is useful/necessary (the channelers in Magtheridon, the Priestess in the Fathom Lord encounter, etc). Assign your lowest DPS Warlock to this job generally speaking, because they are going to lose alot of damage just keeping that up. We tend to break that rule on Fathom Lord because I generally get stuck doing it, simply because everyone else refuses!

6. Curse of Weakness

CoW is a total waste of time. The benefit is definitely not worth the DPS cost of keeping it up. Anyone disagrees, you tell them to come see me, OK?

7. Curse of Exhaustion

This is purely a PvP curse, with a couple of limited PvE applications (such as the striders in the Vashj encounter). I would imagine bosses themselves are immune to it, and it would be pretty useless in any case.

So, in general:

Curse of the Elements -> Curse of Agony/Curse of Tongues -> Curse of Recklessness

On trash, damage dealing curses can potentially be a waste of time, because the trash just dies too darn fast! On bosses, feel free to go for it. Try to avoid giving your Destro locks curses with short durations, because it makes us cry from the DPS loss. Check if anyone has Amplify Curse or Malediction as well, although Amp locks can use it at their own discretion (as in – whenever the cooldown is up!)

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