Archive for the “Guest Posts” Category

The following is a guest post from one of my potential minions *cackles*, who I stupidly forgot to get a pen name from, so this will be edited later with an actual name attached instead of being by ‘Random possible future minion model number 27454A’.  Enjoy!  Be sure to leave any thoughts, theories, questions and queries in the comments at the bottom.  <3 Your evil overlord(ess), Sar,  (Yeah, if I get myself a minion, it means I get a title as well.  I deserve it).  P.S.  And I came up with the shitty title, so no blame on anyone else for that.  What can I say, it’s been a long week at work…

PvP has always been an odd animal for me, especially Battlegrounds. My first experience was as a lowly mid-teen druid in Warsong Gulch. All it took it was two or three matches of getting steam rolled by twinked out rogues to forever swear off pvping. Fast forward two years later and I was starting to get the hang of this whole BG business and even dabbling my toes into arenas. Currently I have two max level toons, an 80 Druid and an 80 Death Knight. My time in Battlegrounds was entirely spent either using an axe to perform facial reconstruction surgery or rejuvenating every ally in sight with my leafy heals.

As entertaining as it was to cleave someone in two then use their still bleeding corpse as an IED on the rest of the Horde in the vicinity, it didn’t leave me with the feeling of true evil I expected of the Death Knight class. After careful consideration, and the thought of becoming the co-blogger of a blog dedicated entirely to Warlocks, I decided to dust off a little lock I had started playing a few months back and give her the love and attention she truly deserves. One of my first orders of business with my Warlock was to give Battlegrounds a try. My experience as a caster DPS in BG’s was full of all sorts of frustrations as shifting into Moonkin form on my Druid pretty much just screamed “Hey! Think of how awesome my antlers would look as a trophy on your wall!” to any Horde in the vicinity. I was determined to make sure this would not be the case with my lock.

My spec of choice for my adventures in Arathi Basin, because there was not enough tequila on hand to get me to willingly go into Warsong Gulch, was and still is Affliction. The whole reason I created a Warlock in the first place was to watch my enemies die as slow and as painful a death as possible so Affliction was the way to go. My strategy in the Battlegrounds was really quite simple. DoT everything in sight and stay with a group. It seems like common sense but in my experience it’s something a lot of locks seemed to disregard. Success in Battlegrounds is really all about coordination and carrying out the objectives of the map which also seems to be universally disregarded amongst most of the WoW player base. Going off alone usually results in a trip to the spirit healer and upwards of 30 seconds to think about the mistakes you’ve made or to rant in general chat about what a bunch of bads everyone on your side is. Player experience may vary.

Now that I had a basic idea of what I was going to do, I needed to figure out which demon to use. From prior experience, I developed this belief that the PvP demon of choice for Warlocks was the succubus. Not sure why exactly I believed this but I did and having just finished the annoying quest line to obtain said succubus I was more than happy to summon her out. After the first wave of Horde attackers at the Goldmine, I figured this wasn’t the best course of action. From my understanding the big appeal of the succubus is Seduction, which allows you to crowd control an opposing player. At my current level the succubus is sadly missing this ability and thus next to useless for me. So I swapped her out for the go to Warlock demon, the imp. Now I was really putting the hurt on folks and rode my DoT everything in sight strat with my imp out to a record of 15 killing blows, 5 deaths, and 56 honor kills. Not bad for my first Arathi Basin run as a lock.

Basic strat in hand and choice of demon settled for the moment, it was time to expand upon the foundation strategy. Once I had Immolate, Curse of Agony, and Corruption on every target in the area what is there left to do? One option is to fire off a few Shadow Bolts until something dies. Not a bad idea but not really taking full advantage of the warlock toolkit up to this point. Drain Mana and Fear are two very useful abilities that sometimes get overlooked in favor of trying to climb up the damage done chart. Most coordinated attacks in AB will contain at least a couple of DPS and at least one healer. That one healer could very easily turn a simple attack into an all-out massacre of you and the rest of your teams defending forces. Any time I was on defense and I saw a team of attackers coming with healer in tow, I made it my personal mission to take that healer out of the fight. First order of business was to get all my DoTs on the healer so that even if I was the only one in my group focusing on the healer, he was still taking damage and was forced to make decisions. He could heal himself, heal the rest of his party, or start dispelling my DoTs. Now it’s time to throw another wrench into his plans with Fear. Even with the DoTs reducing Fear’s duration, you’ll still have taken the healer out of the fight for a couple of seconds and will have given them sometime to run their course. By this point everyone in the attacking party should hopefully be looking pretty grim and I can either start finishing off some attackers with Shadow Bolts or relieve the healer of some of his mana via Drain Mana and put even more of a squeeze on him.

Most of my strategies here may not apply to those of you rocking level 80 Warlock and full Wrathful gear. But if you’re like me, rolling your lock for the first time then hopefully you’ll find something of interest here.

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I recently asked Wormskull, a frequent commenter on this blog, if he would like to write a guest post about Ruby Sanctum and his views on the general QQ (my own included!) about raiding being too damn easy these days.  He obliged with the following fantastic post, which I am sure you will all appreciate reading.  I feel it is important to note that I chose the title of the post, feeling that it was a particularly well stated sentence, however, all the words that follow from this point are Wormskull’s, and he should be given full credit for them.

I recently came across a forum post where a guy was saying how pessimistic he was about Cataclysm. His opinion was that Burning Crusade was awful, Lich King was worse and that everything was on a downward spiral since vanilla, which he never actually played, though
he wished he had.

I had to stop for a minute to digest this. The guy had invested something like three years of subscription fees, never mind the playtime, on something he thought was rubbish and after all that still cared enough to post about his disappointments to an online forum.

Where many, many people agreed with him.

I’m the kind of guy that chooses to spend my time on things I like! If I watch the second season (to be honest, the second episode) of a TV
show, it’s because I like it. If I’m still playing a game after the first week (to be honest, the first day) then I like it. Judging by people’s opinions on various forums, that’s a radical concept in the WoWniverse, where folks steadfastly soldier away spending their time and money on things that prompt a litany of complaint.

So I ask myself, why are these poor fools putting themselves through this misery? The only answer I can come up with is… they aren’t.  It’s phoney. There’s no other logical explanation, is there?

Let’s take an example. The very familiar "WoW is too easy now" meme, cause of more complaint than anything since SL/SL. The many, many complaints all basically say the same thing – "We are being Starved of Challenge! Things were challenging once, but that feeling has gone now".

Let’s leave aside for a moment the issue that many of these complaints hark back to a time when a Warlock’s job was spamming the Shadow Bolt button. It’s about the difficulty level of the raids, apparently.

Ruby Sanctum Loading Screen Crop: A portal in a ruby coloured forest.

Take Ruby Sanctum, appearing under Wyrmrest in a cloud of "meh, pugs can down it, no challenge anymore, not going to bother"-ness. The
instance can be done, straightaway in one of two difficulty levels. A "normal" mode for those that would like to get it down in an evening
(some people might not want an epic, week-on-week challenge) and a "heroic" mode that will take a heroic number of wipes, tears and pain
to beat. Is anyone beating it on heroic then complaining that it’s easy? No. Of the 200 or so guilds to have killed Arthas in 25HM (an insane fight, even with the buff) only around 50 have downed this. Many of these have put in time on the PTR to hone their strats.

So, how many folks reading this have gone straight in to heroic mode? What did you make of it? Not challenging enough?

You can always try to beat the Lich King in heroic with the buff switched off. Not challenging enough? Try it in blues.

The one possible excuse for people getting tired of "normal" mode content is ICC, because of the requirement to complete it to unlock "heroic" modes, combined with an extended gating period. Even so the excuse that folks are too tired of the content to try and down LK-HM doesn’t quite square with their professed desire to be stuck on content, held up by week after week of wipe after wipe until the content gets nerfed (C’thun, Mu’ru). Ulduar didn’t require completion on normal and wasn’t gated. According to Blizzard barely anyone went straight to hard modes. We all went and did it on normal first. By choice.

It’s easy to forgive the ICC mechanic when there’s such a large discrepancy between what people say they want (spectacularly challenging content) and what they do when given the choice (normal mode clears). Blizzard simply judged what people did, not what they said, as the old adage demands. That has led to a flood of the same old "what they said", but who would really have gone straight in to ICC on heroic mode? On the evidence of Ulduar and Ruby Sanctum, very few.

It’s easier to talk about how much we want to be challenged than it is to actually get up and do it. The WoWniverse is so huge now, not just
some fish in a pond but whole oceans of aquatic life, and news travels fast. The top guilds down Heroic LK in a few weeks, another bunch
takes down Festergut in nothing but blue gear, a rogue solos Patch and Grob in Naxx25. We all want to think we’re in the same league as the
people doing this stuff, but to prove it we have to actually get out there and break our hearts wiping on something insanely hard. And the most likely thing we prove by doing so is that we’re not up there with the big fish after all. Easier by far to mouth off about how these challenges are beneath us. How once we were giants, as good as anyone else, and all that we ask is a chance at something truly befitting our supreme abilities.

QQ is all about wishes, but not the ones that show on the face of it. What sounds like a wish for challenging content is something else, a wish that the QQ’ers themselves were up to the challenge of the content already there.

Everyone has the choice, and they always did. There’s rarely been a time when there hasn’t been challenging content, and there certainly is now. There’s always been easier stuff to do, too and never any reason for that to matter.  People decide for themselves what their ambitions are. If there’s an easier version of a raid, the only people doing it are those that want to and choose to.

Well, thanks for reading. If I haven’t rubbed some people up the wrong way then I’ve not done this right. If you’re one of the ones I’ve got bristling, just do one thing before you tell me I’m wrong. Try the Halion fight on heroic. I dare you to have fun, and be challenged by an awesome fight.

- Wormskull raids with Nephilim on Blade’s Edge EU.  They’ve yet to kill Halion heroic, but it’s gonna happen! (even though they did wind down from this lockout’s heroic wipefest with the fun of knocking her over in normal – hard to resist doing that!)

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whiny-mage 150x150 So, for quite a while now the Whiny Mage and I have been playing around with the idea of him posting on the blog.  I thought that a Mage would be an interesting foil to my usual Warlocky attitude… and besides, it has been a long time since I have had someone to mock, ridicule and pound upon mercilessly in the interests of amusing myself and the general public.  Hopefully these posts will continue (although at this point in time I have no idea what he will talk about… I will leave it entirely up to him what happens from this point forward).

I know, I know… he’s a Mage and all… but I am fairly sure you will enjoy it.  (Oh, and all the capitalisation and most of the punctuation?  Yeah, that was me… he was kinda against it, but the English teacher in me just couldn’t help herself, and, well… I –do- have editorial rights here after all!  So, blame me!)

<3 Sar



There once was a Mage and Warlock
who met fishing on a sewer dock.
He was whiny as hell,
she was cute as a bell;
the wolpertinger looked on in shock.

A mighty leader of raids
a Mage, nay THE Mage of his age.
Commands there were many,
demands there were plenty,
now all, not just some, call him sage.

With shadow and fire she fought,
saw the Mage, had a thought, hatched a plot.
She was evil its true
but the Mage would not rue
the one day her heart he had sought.

With curses and fire and ice
the two could not simply play nice.
With the Mage nearly dead,
and the Warlock ahead
with many an evil device .

The Mage firmly caught, it is true
not sure if a port now would do.
Running home would not work,
in shadows she lurked
so he thought, "What the hell… I love you"


I’m a Mage and I whine, maybe so
but heck where’d my DPS go
Blizz is out of their mind
this is clearly a sign
a ‘lock i should clearly have rolled.

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Since I am on holidays, and I am also incredibly lazy, I got someone to do a guest post for me.  Saves me a day of writing, keeps you all entertained – it’s a winwin situation, right?  So, Kalf has written an interesting post about Warlock/Resto Druid Synergy, and how to keep the trees happy.  Personally, I think it would be more fun to set them on fire, but hey, I guess I like my heals!

So, here it is… I think some of it especially is going to spark some discussion, which will be awesome for me to come home to.  So, enjoy!  <3 Sar

Greetings to all of Sar’s readers!  I’m sure you know of me by now, since I’ve been mentioned in

some of her posts and if you’re on Twitter, I’d reply to her every now and then.  Otherwise I am

her Resto Druid friend.  While she’s away I have been given a mission to entertain you guys with

my ramblings.  I thought the most appropriate thing I could do was post something that directly

links a Druid with a Warlock, in the healing sense.

So here are my three mini-topics about the connection between Resto Druids and any kind of

Warlock.  Enjoy!

The Felhunter
I love the Felhunter, he is my friend and despite what everyone else says, it’s a zergling and I

love Starcraft.  Therefore, it’s a zergling in my eyes.  Anyway, whenever a mage isn’t available

for a raid and we have a few locks, I message them and kindly ask for this bad boy to be

summoned.  Not only does it help my mana pool and regen but when I’m in tree form the extra

spirit gives me more healing!  How awesome is that.  But lately, I have been using spirit scrolls

because we usually have a mage around, and the buff from the scrolls is equal to the Fel Hunter

buff so my scroll is waste.  Oh well.  When I’m feeling stingy and don’t want to waste the oh so

cheap scrolls, the little zergling is one of my best friends.

Fel Armor
I only put this here because of me having an ego and wanting to crit high with healing touch on a

Warlock, aka, Saresa.  But NOW, since the stupid spell was changed, I can’t do that, I have to

resort to testing my heals on Rogues.  It was helpful in raid situation though, when a certain

Warlock would lifetap and have stupidly low health, a heal would crit and help them out heaps. 

(Ed: Please note, this certain Warlock was not me! <3 Sar)

Life Tapping
Now this is just a pet peeve.  I really dislike it when a lock goes ahead and lifetaps in a 5 man

or a raid, ESPECIALLY when it’s at a critical point in a fight.  And it makes it even worse when

there’s a load of AoE damage going around the groups.  I’m glad I have quick reflexes, otherwise

90% of the time it would be a wipe or either the tank or lock would go squish.

Maybe these few tips may help, not that I would really call them a tip, more of a perspective

from a healer when a Warlock uses a certain spell or pet.  Well, except for Fel Armor since it

got nerfed in that way but oh well.  Keep in mind the life tapping thing! /shakesfist

…Fist?  Wouldn’t be a branch?  /cast Life Tap Life Tap Life Tap!!!  <3 Sar

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