Since Blizzcon is in a mere six weeks (and boy oh boy am I excited!), I have been pondering ways that Blizzard can try and fix Warlocks.  Once, we were feared.  People were terrified of Warlocks.  They dedicated massive amounts of QQ to Warlocks.  Blizzard nerfed us, and nerfed us, and nerfed us… yet people were still afraid.  Then, all of a sudden, we just weren’t evil anymore.  Seriously?  When did that happen?  Could it have been when the Ritual of Doom stopped killing innocent people?  Could it have been when Death Knights suddenly arrived with their annoying reverse-fear?  Was it when fear got made so crappy that even the lamest of Rogues could escape it?  WHAT happened?!?

So, in the interests of getting our monopoly on ‘Holy Shit it’s a WARLOCK!!’ back, I propose the following:

  • Make Curse of Doom castable on players:  Curse of Doom should be able to be used in PvP.  If it gets dispelled, then it shifts to another target in the party.  It also loses 10 seconds off its duration per dispell.  Teams would have to race to try and get it on a plate wearer or a non squishy before the big kaboom!
  • Bring back Warlock Roulette: The Ritual of Doom should kill someone.  Plain and simple.

bringbackthegank

  • Buff Infernals: Whatever happened to the good old days of releasing infernals in crowded lowbie areas?  Bring back the gank!
  • Team Tap: A Life Tap spell which takes health off a selected member of the party, and returns it to the Warlock.  Like that annoying Mage that you just want to stomp on until they shut their pie hole!
  • Moving Hellfire: Now, I might be wrong on this.  My memory could be faulty.  But I have vague memories of low level runs where I first got Hellfire, and I thought it looked like a GREAT spell!  So, here I went, through wherever it was (Gnomer?  I don’t even remember), and hit the Hellfire spell.  Wait, I’m dying?  What the hell?  Oh well, I’ll just run!  Wait… it’s STILL going?  Oh noes, oh noes!  *die*  At the very least, the Hellfire in the cinematic (you know, the one with the Undead Warlock roflstomping some Murlocs) does not get interrupted by movement.  Bring back the uninterruptable Hellfire!  It does SFA damage to anything anyway, I want a moving AoE!

Fluffehbunneh

  • Killing critters: Not enough locks kill critters.  Kill more critters!
  • Delete Death Knights:  Or at least force them all to wear pink.

pinkDK

10 Responses to “Putting the Evil Back in Warlock”
  1. We may have lost our old ways, but that’ll never stop us from drawing pink death knights: http://locksucks.com/images/pinky.jpg

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  2. Bahhahahaha! That’s awesome!!!!

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  3. Damn, I love posts like these of yours. No one channels warlocks better than Saresa.
    .-= Elf´s last blog ..Stealing the Horde’s Flames =-.

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  4. I’d be okay with my DK wearing pink because she already has pink hair. So BRING IT ON, Warlock.
    .-= shopshopshop´s last blog ..The Vague and the Theorycrafted =-.

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  5. I kill lots of critters… after I /hug them. I think that’s more evil. *nodnod*

    I do love that list though… where DID the fear go?

    And.. 6 weeks… ugh, August get here already! ;)
    .-= Syrana´s last blog ..Following the Trail (RP) =-.

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  6. Evil left Walocks when Mage’s QQ’d enough to get a polymorph: Lock spell…

    Seriously.. sheep, pigs, locks… all cute little critters… ;-)

    Of course Syrana wants me as her pet… I have suggested a sucubus… a male Gnome Mage Sucubus… wouldn’t that instill fear in your opponents?

    Yeah.. go on with your Mage tap… right after Blizz allows us to spellsteal it…
    .-= Gnomeaggedon´s last blog ..Why I’m a sad Gnome =-.

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  7. [...] Saresa at Destructive Reach is on a mission to rally up warlocks everywhere so that we can, once again, be something to fear. [...]

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  8. Nice! I like the Curse of Doom in PvP idea!

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  9. [...] see Saresa wants to put the evil back in the Warlock… I feel for [...]

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  10. [...] all know all the things that I thought were wrong with Warlocks.  As a quick refresher, here are my problems with [...]

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