I’ll admit, I enjoy being prepared.  I like knowing that I am ready for any situation, that no matter what happens, whether it be everyone dying in a gigantic fire (happens a lot), me blowing shards putting up summoning portals when one is already there (also happens a lot), me being asked to put up a summoning portal RIGHT NEXT TO THE GOD DAMN DOOR (also happens a lot!)  … well, no matter what pain in the ass situation happens, I like knowing that I will have enough shards to see the raid through.

Then Blizz came along and stomped on my shiny little world with their ridiculous 32 shard limit.  Bastards.

Yes, I realise this is old news.  ‘But it’s been like this for AGES now Sar!  Have your knickers been in a knot about it for this long?  You’ll do yourself an injury!’

Well… I’m just mad about it tonight.

This here is how I used to raid

That’s 59 shards right there.  Enough for summoning, for pet killing, for soulshattering every time the cooldown was up, for healthstoning and soulstoning… you name it, I could do it.  Sure sure, shards are easier to come by now… but if we sit there wiping on a boss all night, I don’t want to have to gimp my damage and hurt the raid by having to drain soul for 5 fricking minutes on a fight!

Tonight, I kept running out.  We wiped a few times, and all of a sudden I was down to 5 shards.  That wont last me 5 minutes in a boss fight! 

I’m a lock.  I like souls.  I like collecting the souls of many people, and keeping those souls in my bag, waiting for me to put them to nefarious uses.  Now I feel like I have been getting ripped off for all these years.  My total belief system has been undermined.

Those shards must not truly represent a whole soul.

Think about it.  If I can get multiple shards off one mob (or person!), then either they have more than one soul, or I am getting just a minute fraction of it.  Talk about being totally unevil.  That’s merely an inconvenience!  A flesh wound!  First Death Knights get the monopoly on evil, and now this?

I’m going to kill some kittens until I feel better.

8 Responses to “Why the Shard Limit Can Go To Hell”
  1. I usually just take one of my baby harp seals out of its cage and beat it to death as an example to all the others that are watching. That usually makes me feel slightly more evil.

    I understand the small, roleplay-like nuances that accompanies WoW gaming. I mean, most of us play WoW like it is a game, not an RPG, but we still have some want for continuity between how badass we feel and how badass we want our toons to be.

    As an example, on my hunter, I still use a quiver, just so I can see that badass stack of arrows on his back. Also, a big pet peeve, recently, would be that I am now subjugated to playing as a survivalist rather than a beastmaster.

    I seriously miss my big-ass t-rex.

    Zeblues last blog post..Daily Verbiage #42 – Crapudiatiotastic

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  2. See, what would be truly evil would be forcing the kittens to beat the baby seals to death with puppies while forcing toddlers to watch.

    Maerdreds last blog post..Bored?

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  3. You know you can get shards from the target dummies?

    Cheers

    Kol

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  4. Unfortunately, that won’t help me much when I run out mid boss fight :-) depending on the night, I can go through 10-15 shards per boss. No fun!

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  5. [...] ensidia.com WoWInsider Peggle and the Addon Policy: WoWInsider The Shard Limit can go to hell: Destructive Reach How to Joust: The Stoppable [...]

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  6. [...] ensidia.com WoWInsider Peggle and the Addon Policy: WoWInsider The Shard Limit can go to hell: Destructive Reach How to Joust: The Stoppable [...]

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  7. nitromoose says:

    I agree, the shard limit sucks. There is no other way to look at it. I’m not even sure about the whole “Shards are easier to come by” idea either. Usualy I’ll get one shard for a full 10 second cast of drain soul. ONE friggin shard, getting two is rare, getting more than that is bloodly unheard of.

    Being limited to 10-15 shards used on a boss fight (including all the pre-pull uses like summoning demons, players, healthstones, soulstones) feels very limited. I just started raiding with wrath and I was getting into deep destro for the first time as well. Throwing a conflag followed up with the 30% shorter cast times of chaos bolt and a soulfire would burn through shards, but it was a blast to see the damage. Now I can’t carry enough shards to get through half a boss fight with a rotation like that.

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  8. I don’t find shards especially easy to come by either. Like yourself, I typically get one per drain, and it always seems to be right at the end of the damn spell! Fricking annoying!

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