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	<title>Comments on: In Response to Vonya: 10s vS 25s!</title>
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	<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/</link>
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		<title>By: Athlantar - Sen'jin</title>
		<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/comment-page-1/#comment-874</link>
		<dc:creator>Athlantar - Sen'jin</dc:creator>
		<pubDate>Mon, 29 Dec 2008 13:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/#comment-874</guid>
		<description>@Ygg

Recruiting competent players is certainly a managerial issue, mandating perfection is another.   There will be mistakes no matter who you recruit.  Trust me, we&#039;re all about playing to the best of our ability, and we make mistakes... we die... a lot.  

@Shatter

While I agree, following directions  is following directions, not every fight or strat is purely cut and dry.  Even if your entire raid team memorizes &quot;BossKillers.com&quot; website (which I don&#039;t recommend)there&#039;s always room for personal decisions on the part of the raiders.  

But when I think about it... I have to admit, you may be right, the problem may lie with the player base.  Therefore, why not reward for a managerial aspect.</description>
		<content:encoded><![CDATA[<p>@Ygg</p>
<p>Recruiting competent players is certainly a managerial issue, mandating perfection is another.   There will be mistakes no matter who you recruit.  Trust me, we&#8217;re all about playing to the best of our ability, and we make mistakes&#8230; we die&#8230; a lot.  </p>
<p>@Shatter</p>
<p>While I agree, following directions  is following directions, not every fight or strat is purely cut and dry.  Even if your entire raid team memorizes &#8220;BossKillers.com&#8221; website (which I don&#8217;t recommend)there&#8217;s always room for personal decisions on the part of the raiders.  </p>
<p>But when I think about it&#8230; I have to admit, you may be right, the problem may lie with the player base.  Therefore, why not reward for a managerial aspect.</p>
<p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-874" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('874', 'add', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_');" title="Thumb up" /> <span id="karma-874-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-874" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('874', 'subtract', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_')" title="Thumb down" /> <span id="karma-874-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
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		<title>By: Shatter</title>
		<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/comment-page-1/#comment-858</link>
		<dc:creator>Shatter</dc:creator>
		<pubDate>Wed, 24 Dec 2008 21:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/#comment-858</guid>
		<description>Following directions is following directions.  If it&#039;s difficult to follow directions then it doesn&#039;t matter if it&#039;s a 5 man, a 10 man, a 25 man, or a 40 man.  The problem is the player base, and that&#039;s something that should warrant not getting reward regardless of what the cap is.</description>
		<content:encoded><![CDATA[<p>Following directions is following directions.  If it&#8217;s difficult to follow directions then it doesn&#8217;t matter if it&#8217;s a 5 man, a 10 man, a 25 man, or a 40 man.  The problem is the player base, and that&#8217;s something that should warrant not getting reward regardless of what the cap is.</p>
<p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-858" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('858', 'add', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_');" title="Thumb up" /> <span id="karma-858-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-858" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('858', 'subtract', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_')" title="Thumb down" /> <span id="karma-858-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
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		<title>By: Yggdrasil</title>
		<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/comment-page-1/#comment-857</link>
		<dc:creator>Yggdrasil</dc:creator>
		<pubDate>Wed, 24 Dec 2008 19:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/#comment-857</guid>
		<description>Genrally, I have to disagree with you, Ath. The greater difficulty associated with extra people possibly screwing up is once again primarily a managerial concern.

If your raid leader is bringing along what I affectionately call &quot;slot fillers&quot; in order to get to the number of players they want for an encounter, then you will get a significantly increased chance of someone doing something stupid. If your raid brings 25 reasonably competent people who understand the encounter, its a non-issue, or, at the least, no more or less an issue than the 10 man version. The only extra challenge is in finding 15 more people who know the encounter (or have researched it) and have skill/gear/etc. to perform how they are needed to.</description>
		<content:encoded><![CDATA[<p>Genrally, I have to disagree with you, Ath. The greater difficulty associated with extra people possibly screwing up is once again primarily a managerial concern.</p>
<p>If your raid leader is bringing along what I affectionately call &#8220;slot fillers&#8221; in order to get to the number of players they want for an encounter, then you will get a significantly increased chance of someone doing something stupid. If your raid brings 25 reasonably competent people who understand the encounter, its a non-issue, or, at the least, no more or less an issue than the 10 man version. The only extra challenge is in finding 15 more people who know the encounter (or have researched it) and have skill/gear/etc. to perform how they are needed to.</p>
<p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-857" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('857', 'add', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_');" title="Thumb up" /> <span id="karma-857-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-857" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('857', 'subtract', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_')" title="Thumb down" /> <span id="karma-857-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
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		<title>By: Athlantar - Sen'jin</title>
		<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/comment-page-1/#comment-854</link>
		<dc:creator>Athlantar - Sen'jin</dc:creator>
		<pubDate>Wed, 24 Dec 2008 13:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/#comment-854</guid>
		<description>@Shatter
How is Thaddius any harder on 25-man than he is on 10? “If you’re positive go here, if you’re negative go here.”

I can answer that... the 25 version increases the chance that a guildy will blow up the raid by nearly 150%.  Also If I remember correctly, the enrage timer is &quot;significantly&quot; shortened.  

@Sar
The 25 Content is harder.  But the word hard is almost completely gone from the game.  I know this because I&#039;m a complete nub, but completed every Wrath Raid (both 10 and 25)on Heroic within a month of Lich Kings Release.  Lots of others have done the same. 


&lt;3 
-Ath</description>
		<content:encoded><![CDATA[<p>@Shatter<br />
How is Thaddius any harder on 25-man than he is on 10? “If you’re positive go here, if you’re negative go here.”</p>
<p>I can answer that&#8230; the 25 version increases the chance that a guildy will blow up the raid by nearly 150%.  Also If I remember correctly, the enrage timer is &#8220;significantly&#8221; shortened.  </p>
<p>@Sar<br />
The 25 Content is harder.  But the word hard is almost completely gone from the game.  I know this because I&#8217;m a complete nub, but completed every Wrath Raid (both 10 and 25)on Heroic within a month of Lich Kings Release.  Lots of others have done the same. </p>
<p>&lt;3<br />
-Ath</p>
<p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-854" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('854', 'add', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_');" title="Thumb up" /> <span id="karma-854-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-854" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('854', 'subtract', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_')" title="Thumb down" /> <span id="karma-854-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
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		<title>By: Shatter</title>
		<link>http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/comment-page-1/#comment-851</link>
		<dc:creator>Shatter</dc:creator>
		<pubDate>Wed, 24 Dec 2008 06:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.destructivereach.com/2008/12/in-response-to-vonya-10s-vs-25s/#comment-851</guid>
		<description>I think the problem is that people shouldn&#039;t be receiving rewards for managerial decisions if the content is no more difficult on one side or the other.

How is Thaddius any harder on 25-man than he is on 10?  &quot;If you&#039;re positive go here, if you&#039;re negative go here.&quot;

Once more, you could lose well up to 5 people on a 25-man before you feel the hurt of it on your group.  In a 10-man, that equals losing 2 people.</description>
		<content:encoded><![CDATA[<p>I think the problem is that people shouldn&#8217;t be receiving rewards for managerial decisions if the content is no more difficult on one side or the other.</p>
<p>How is Thaddius any harder on 25-man than he is on 10?  &#8220;If you&#8217;re positive go here, if you&#8217;re negative go here.&#8221;</p>
<p>Once more, you could lose well up to 5 people on a 25-man before you feel the hurt of it on your group.  In a 10-man, that equals losing 2 people.</p>
<p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-851" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('851', 'add', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_');" title="Thumb up" /> <span id="karma-851-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-851" src="http://www.destructivereach.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('851', 'subtract', 'www.destructivereach.com/wp-content/plugins/comment-rating/', '1_14_')" title="Thumb down" /> <span id="karma-851-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
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